Technical Animator

Fulltime
Timonium, MD
Posted 1 month ago

Oxide Games is currently seeking a Technical Animator to join our team, working on a new IP AAA game with a first party publisher. Qualified individuals will be required to work hands-on to set the benchmark of quality for assets in their area of expertise. The ideal candidate will be organized with excellent communication skills, and be able to support both internal and external outsource art resources. 

 

Responsibilities: 

  • Create full-body animation rigs in Maya and help develop export tools for our proprietary game engine; 
  • Work with the animation team to develop tools to facilitate animation workflow; 
  • Collaborate with other disciplines to ensure a smooth and efficient pipeline;

 

Requirements: 

  • 2-3+ years as professional technical animator in video game development; 
  • Experience with industry standard game engines, such as UE4 and Unity; 
  • Expertise in Maya and Python scripting; 
  • Must be well organized, self-motivated, and agile with their workflow; 
  • Willing and eager to work with a proprietary engine and support its future development; 
  • desire to support and have input into the creation of new systems and tools to help future production; 
  • Beyond technical skills and knowledge, be aware of current and cuttingedge technology for 3d art production trends and processes, tools and techniques: 3D modeling, rigging, textures, materials/shaders, lighting, etc; 

 

As a plus: 

  • Knowledge in material shaders (HLSL); 
  • Knowledge of C++ 
  • Identify as a gamer and enjoys playing video games; 

Job Features

Job CategoryArt

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