Audio Engineer

Fulltime
Timonium, MD
Posted 2 weeks ago

Oxide Games is currently seeking a full-time Audio Engineer to join our expanding team of industry veterans for work on a AAA title published by Microsoft. The ideal candidate will have strong communication skills, have some musical ability or knowledge, and enjoy working in a highly collaborative team.

 

Responsibilities

  • Own the audio pipeline for the Nitrous Engine – maintain and update the core sound engine, integrate sound with gameplay, and manage VO and music playback and integration.
  • Work closely with the audio and design teams to design and implement an interactive music system.
  • Create, support and update audio tools to improve usability for the audio team.
  • Create and maintain user-friendly interfaces for content creators
  • Audio optimization

 

Qualifications

  • BS in Computer Science. Mathematics, or related field
  • Good written and verbal communication skills
  • Knowledgeable of C++, C#, and other additional languages, including scripting languages such as Lua and Python
  • Deep understanding of the audio pipeline across the entire asset lifetime – from recording and mixing to filters, compression, and in-game integration

 

Bonus Qualifications

  • Some music proficiency or experience with sound design
  • Strong math skills
  • Experience creating UI widgets for data structures and file formats (such as creating a WYSIWYG editor for XML)
  • 1+ years tools programming experience

 

Job Features

Job CategoryEngineering

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