The Birth of a new API

Posted on August 16, 2015 by Dan Baker

The Coming of DirectX 12  By Dan Baker, Co-Founder, Oxide Games  This past week we made available a pre-beta of Ashes of the Singularity, ... read full post

Prepping for GDC

Posted on January 21, 2015 by Brad Wardell

The team is hard at work on a series of new technology to show off at GDC as well as a big new game we’ve been working on for the past... read full post
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