Unleashing the full high-performance value proposition requires close collaboration with software, hardware, and game developers…the results Oxide have achieved show impressive gains.
Jim AndersonThere’s still hope for your eight-core CPU. The second test I ran was the recently released Ashes of the Singularity Beta II test. The upcoming game is a showcase of DirectX 12’s capabilities, such as being able to use a GeForce alongside a Radeon card. It’s also a multi-threading wonder.
Gordon MahAs a game, Ashes of the Singularity is really the perfect showcase for DirectX 12.
Igor WallossekIn Oxide’s case, Ashes is ahead of the curve in several ways. Along with utilizing DX12’s more fundamental multi-threading capabilities, it’s also been pushing the envelope on features such as asynchronous shading/compute and multi-GPU support. In fact both the DirectX team and Oxide were surprised with just how well the latter worked at this early stage.
Ryan Smith